Showing posts with label Indie. Show all posts
Showing posts with label Indie. Show all posts

Friday, 2 February 2018

The Timelost by Chris Turner

Happy weekend, dudes.
Here's another new release I'm excited to tell you about  Now, this guy's got a pretty new approach to story telling and world-building which I've never come across before, a mix of sound and writing which I think is pretty rare (I'm a simpler creature - some tunes on while I scribble is about as exciting as I get).
Check it out:

Human vs Alien

A pilot stranded on a faraway planet, timelost. An alien seeking symbiosis.

Visceral alien battles, planetary wars. Experience the adventure...along with edge-of-the-seat SF audio in this Star Wars meets Alien thriller.

In 2014, I started sequencing original SFF to audio using the Booktrack free studio tool, and it offered up a unique, creative experience. I was amazed at how the placement of some well-crafted audio, synced by word, sentence or paragraph could make a story come alive—in the same way a soundtrack makes a movie come alive. To date, I have produced a few dozen, text-and-audio renditions of my stories, drawing on the wide variety of sound clips from the Booktrack audio library.
The Timelost, my most recent production, is a gritty, dystopian foray into the macabre.


The world-building was intense, as I tried to incorporate elements of ‘galactic empire’, the theme of ‘a few struggling against many’, and extraordinary alien adversaries. I also wanted to develop the concept that an ordinary person, the pilot Miko, when plunged into a hostile, colonized, or uncolonized world with chilling advanced alien technology, could become a hero. And not just by circumstance.

The movie Prometheus, even though I had seen it after writing The Timelost, deeply moved me and confirmed my fascination with a SciFi, man-vs-alien conflict. Human and alien genesis theories intertwine as the characters scramble to survive many bizarre and unexpected hostile encounters. The story took on overtones of fantasy horror as it gained momentum, with elements not dissimilar to the Cthulhu mythos a la Lovecraft and the imaginative works of R.E. Howard.

I invite you to enter Miko’s distorted world in The Timelost. The Booktrack text-and-audio based format thrusts the reader into the terrifying unknown of planets of deep space.



You know what to do, give an indie author's work a few moments of your time and you might just find your new favourite book.

Laters

Thursday, 1 February 2018

Running Toward Illumia by Angel Leya

Time to boost another fellow author, and this one sounds like a whole new place worth visiting. 

Over to Angel to introduce us to a new world.

Hi, I’m Angel Leya, and I write clean young adult stories with (at least) a touch of magic and romance. My latest story is Running Toward Illumia, Astrea’s tale of finding herself while running from the one thing she wants most: To find her sense of belonging.
Astrea’s lived in the Mist all her life, and she loves it there. In fact, she’d do just about anything to feel like she fits in with her Rudan people, even hunt a unicorn to feed her starving tribe.
Illumia is the first city beyond the Mist, just past the Dragon Range. Astrea’s come up with 10 reasons to never go to Illumia. I’ll let her tell you more.
***

Top 10 Reasons NOT to Travel to Illumia

10. They don’t have fog.

Who needs sunshine? I’m a Mist girl. Great for concealing movement, comfortable like an old blanket, and you never have to worry about dry skin. 

9. They don’t all have red hair.

That’s why this tribe is here, despite being sent to the fog to die. And why we call ourselves the Rudan, rather than the Banned.
Wish my hair was redder. And I could use a few more freckles. But I’m one of the Rudan, I swear. I’d be dead if I wasn’t.

8. They’re weak.

Fog weeds out the weak. And if the fog doesn’t, the Lynx, ogres, or Rudan will. Illumians live the easy life. They have no reason to be strong.

7. They’re not very welcoming.

The Rudan take in anyone who can survive the fog. Illumians kicked us out (or at least my parents, but children of the Banned are no less welcome).

6. Illumians are idiots.

Everyone says so.

5. Big government.

I know all five of my council members, and they earned their spot. Like Seneca, first huntress—my mentor. Illumians probably have no idea who runs their council.

4. The journey’s dangerous.

Even if you can navigate the fog, streams filled with flesh-eating fish, and ogre-infested swamps, there’s the dragon range. There’s one pass, guarded by Illumians. The rest is mountain. Treacherous, dragon-housing mountains. No other way around it. Going to Illumia is a fool’s errand.

3. My family’s not there.

If you think getting one person into Illumia is hard, try five. Two brothers, plus Mamaa and Pawpaw.
Course, the whole tribe’s basically family. I’d want to take them all.
Except maybe Mavin. He’s a jerk. (Kidding. Sort of.)

2. I can never come back.

Going to Illumia is a one-way trip. Illumians and dragons ensure that.

1. I don’t want to.

Do I need any other reason?
***
Thanks for reading! If you’d like more, click for an excerpt from Banned, Part 1 of Running Toward Illumia.
Get all 4 parts of Running Toward Illumia today:
1.       Banned (free!)
2.       Lost (On Sale for 99¢ through 2/15/18)
3.       Drenched (On Sale for 99¢ through 2/15/18)

4.       Marked (On Sale for 99¢ through 2/15/18)

So go for it, guys, check out something new, you really don't have much to lose.

More promos soon.

Laters.